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NarutoPlanet

One of the best Naruto RPG sites, which offers a forum wide system which isn't only a RP game but also uses a full EXP level up system.
 
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» Running a ninja village (for kage and council members only)
Battle System. Emptyby Hiro Yui Sun Jul 15, 2012 2:45 am

» Suggestions
Battle System. Emptyby Hiro Yui Sun Jul 15, 2012 1:44 am

» AP(Attribute Points)WIP
Battle System. Emptyby Admin Thu Jul 12, 2012 1:35 am

» How to start your journey.
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» Jutsu Learning.
Battle System. Emptyby Admin Sat Jul 07, 2012 9:36 pm

» Creation Costs.
Battle System. Emptyby Admin Sat Jul 07, 2012 9:28 pm

» How to ask for an update.
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» Level Up System/Chart.
Battle System. Emptyby Admin Sat Jul 07, 2012 9:16 pm

» Basic moves.
Battle System. Emptyby Admin Sat Jul 07, 2012 9:15 pm

» Missions list.
Battle System. Emptyby Admin Sat Jul 07, 2012 9:09 pm

» Battle System.
Battle System. Emptyby Admin Sat Jul 07, 2012 9:08 pm

» Character Creation.
Battle System. Emptyby Admin Sat Jul 07, 2012 9:07 pm

» Creations.
Battle System. Emptyby Admin Sat Jul 07, 2012 9:05 pm

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 Battle System.

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Posts : 12
Join date : 2012-07-07

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Battle System. Empty
PostSubject: Battle System.   Battle System. EmptySat Jul 07, 2012 9:08 pm

Turn-by-turn battle system:

#1: The player with the higher speed level starts first.
#2: A player can: - Do a basic move OR - Use a jutsu OR - Use an item once a turn.
#3: Player 2 get's the ability to respond to an offensive move done by player 1. A respond can also be by a - basic move OR - defensive jutsu
#4: Repeat #2 and #3 until one player runs out of HP

The winner gets the amount of HP damage done as exp and twice in ryo.
The loser gets also the amount of damage done as exp but no ryo.

If a player is stunned due to a jutsu effect, he cannot defend from attacks nor use offensive jutsu.

Basic moves:
Spoiler:


There are 3 types of battles:

1. Spars: Friendly matches which are considered training, this is between 2 shinobi who are in the same village.
2. Duels: Under Construction
3. Death matches: Under Construction
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