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 Battle System.

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Ninja info
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PostSubject: Battle System.   Sat Jul 07, 2012 9:08 pm

Turn-by-turn battle system:

#1: The player with the higher speed level starts first.
#2: A player can: - Do a basic move OR - Use a jutsu OR - Use an item once a turn.
#3: Player 2 get's the ability to respond to an offensive move done by player 1. A respond can also be by a - basic move OR - defensive jutsu
#4: Repeat #2 and #3 until one player runs out of HP

The winner gets the amount of HP damage done as exp and twice in ryo.
The loser gets also the amount of damage done as exp but no ryo.

If a player is stunned due to a jutsu effect, he cannot defend from attacks nor use offensive jutsu.

Basic moves:
Spoiler:
 


There are 3 types of battles:

1. Spars: Friendly matches which are considered training, this is between 2 shinobi who are in the same village.
2. Duels: Under Construction
3. Death matches: Under Construction
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